PSGamer @ Gamescom 2014: Hands on with Guns, Gore & Cannoli, coming to PS4
There I was, minding my own business, meandering aimlessly through the hustle and bustle of Hall 10.1 of Gamescom when I was suddenly drawn towards a stand which I hadn’t intended on visiting but am very glad I did – the stand of Guns, Gore & Cannoli.
Take Metal Slug, get rid of the slug, replace the Peregrine Falcon Squad with a group of witty italian gangsters and throw in zombies for good measure and you have Guns, Gore & Cannoli. It is a fast paced run and gun platformer with all of the sensibilities of the 90’s classics with a modern feel. I was especially impressed with the amount of polish, even in the alpha development stage, that Guns, Gore & Cannoli has, especially when you consider this is coming from a 3 man team.
Guns, Gore & Cannoli tells the story of Vinnie and his mob family, set in the fictional Thugtown circa 1920 the height of prohibition. The mob have been peddling some bad hooch and it has turned everyone into zombies. It is up to our mobster heroes to kill the undead and uncover the mystery behind this zombie booze. The game play is very similar to that of the afore-mentioned Metal Slug. You move across the screen, most of which is rendered so you are able to stand on. A wide variety of zombies and gangsters attack you, each with different characteristics, from all angles and you have to blow them away with your arsenal of dozens of unique weaponry which ranges from pistols to flame-throwers, Tesla coils and double barrel shotguns. There are bosses to defeat who are much more difficult than your standard zombies or gangsters, which is saying something because the standard game play is no cake walk.
The whole reason I am writing about Guns, Gore & Cannoli is because I had no idea it even existed but it blew me away. Of all of the 2D shooter platformers I have played over last few years, this one felt the most slick, most detailed and, most importantly, most fun – and I only had 10 minuets with it. This game just “clicked” with me and it is hard to pin point why. The hand drawn graphics, light-hearted art style and mix of nouveau and retro game play made for an intoxicating mix and I can’t wait to get my hands on more. Guns, Gore & Cannoli is coming to the PS4 (as well as Wii U, Xbox One and PC via Steam) in either Q4 this year or Q1 2015. Here is a trailer for the game but to be honest, it does not do the game justice and the game looks much better during play.
If you have a PC and fancy being part of the Beta for Guns, Gore & Cannoli, head over to the official website and subscribe or follow the developers, Crazy Monkey Studios, on twitter using this handy widget. Tell them PSGamer sent you.