Opine: PSVR isn’t an expensive peripheral, it’s a cheap new experience

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PSVR isn’t just an expensive peripheral. In fact, it’s a relatively cheap and brilliant new way to experience games;
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Playstation VR price Leaked?

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The VR seems to be in full swing now with both HTC and Oculus throwing their hand into the virtual ring by announcing prices. The HTC inexplicably comes in at a hefty $800 (around £572) and the more widely known Oculus Rift weighing in at a slightly cheaper $600 (around £429)

But what of Sony’s VR experience, we’ve known about it for a while now, formerly known as Project Morpheus of course. It’s due to hit sometime this year and yet we don’t know the actual price. Well a Czech retailer might have just leaked what could be a game changer in terms of pricing for Sony’s head mounted fun box

According the website prices the headset at 11 990Kc (around $487 or £350) Which is significantly cheaper than the other contenders. Of course there is no guarantee that this is real, plus the fact there is only one solitary image doing the rounds and no actual links to the website is a bit of a worry so should be taken with a pinch of salt, but given the rumours and internet buzz surrounding the PS headset, I wouldn’t be surprised if the final cost wasn’t too far away from what we have here

PlayStation VR Price

PlayStation VR Specs and release date revealed

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So, Sony have finally lifted the lid on their PlayStation VR, here’s what you need to know.

Previously called Project Morpeus, the VR headset will contain a 5.7 inch OLED screen running with a 1080p resolution and 120Hz. I don’t get all the techno jargon but apparently it means it’s all good.

To make the experience even better, there is a 100-degree field of view, and accelerometer and a gyroscope for all your motion sensing needs. Plus 9 LEDs and 360-degree head tracking, 3D audio and you’ve pretty much got yourself one hell of an immersive experience.

Although no exact release date has been revealed, Sony says it will launch in the first half of 2016. Stay tuned for more info when we get it.

Get your mince pies* on 10 mins of Project Morpheus’ The London Heist game play

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Some lucky journalists and YouTubers were recently invited to a Project Morpheus preview event and the video above contains footage of The London Heist recorded by YouTube channel Arekkz Gaming.
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E3 2015: Time Machine VR Announced for Morpheus

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Seems like today is the day for Virtual Reality. A new game has just been revealed which casts gamers into a time machine. Read More

E3 2015: Paranormal Activity coming to Morpheus

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That’s right, prepare to be scarred for life as Paramount’s Paranormal Activity comes to Project Morpheus! Read More

Project Morpheus coming 2016 gets new design

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Remember that VR headset for PS4 that Sony had been touting around, I think it was called Project Morpheus. Anyways, it appears it’s still alive and kicking and will be released sometime in 2016. Not only that, but the Morpheus has undergone somewhat of an overhaul. Check out the details below.

All the juicy details were handed out at this years GDC, the perfect time to update fans of progress for the Virtual Reality headset. While speaking at GDC Shuhei Yoshida – President, SCE Worldwide Studios had this to say

we’ve been hard at work making the system even better. I’m pleased to return to GDC with an update on our progress, bringing us one step closer to its consumer release. We believe VR will shape the future of games, and I can’t wait for you to try Project Morpheus when it launches in the first half of 2016.

Our goal with VR is to deliver a sense of presence, making the player feel as though they’ve stepped inside the world of a game. The new Project Morpheus prototype brings us closer to that goal, as it improves the visual experience and tracking accuracy, both of which are critical to achieving sense of presence.

So what’s new then other than a redesign? Well, quite a lot actually

OLED display: In exchange for the 5 inch LCD, the new Morpheus VR headset is equipped with a 5.7 inch 1920 X RGB X 1080 resolution OLED display. This new screen expands the field of view and enables low persistence, removing motion blur.

120hz refresh rate: The previous refresh rate spec has been doubled for this new prototype, which means games for Morpheus can be rendered at 120fps. When combined with the OLED display’s high refresh rate and the power of PS4, Morpheus is able to output amazingly smooth visuals.

Super low latency: We know how critical low latency is to delivering a great VR experience, and we’ve reduced latency to less than 18ms, about half of what the first Morpheus prototype had. Low latency is critical to deliver a sense of presence, at the same time making the VR experience comfortable to players.

More accurate tracking: To make positional tracking more precise, we’ve added three LEDs to the headset – one on the front and two on the side – for a total of nine LEDs to support robust 360 degree tracking.

User-friendly design: We’ve made the Morpheus VR headset easier to put on and take off, with a single band design and quick release button. The headband supports the weight of the unit on the top of your head, so there is no pressure on your face. Other components have also been adjusted and configured to make the headset lighter, so that players do not find the headset cumbersome or uncomfortable to use.

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